Ores Guide
The Forge - Complete Ore Guide
This comprehensive guide covers every ore in The Forge, including detailed stats, mining locations, farming routes, and value optimization strategies. Understanding ores is essential for Crafting the best equipment.
Understanding Ore Mechanics
Ore Properties
Every ore in The Forge has these key properties:
- Tier: Determines base power (1-8)
- Multiplier: Value multiplier for forging
- Location: Where to find it
- Level Requirement: Minimum level to access
- Spawn Rate: How often it appears
Value Calculation
Ore value for forging:
ForgeValue = OreCount × Multiplier × (Tier × 2)
This value determines equipment class and stats.
Tier 1-3: Starter Ores
Copper (Tier 1)
| Property | Value |
|---|---|
| Multiplier | 1.0x |
| Location | Starter Cave |
| Level Req | 1 |
| Spawn Rate | Very High |
| Forge Value/Ore | 2 |
Mining Tips:
- Abundant throughout Starter Cave
- No special tools required
- Great for learning mechanics
- Sell excess after outgrowing
When to Use: First weapons only. Replace with Iron as soon as possible.
Iron (Tier 2)
| Property | Value |
|---|---|
| Multiplier | 1.5x |
| Location | Starter Cave |
| Level Req | 1 |
| Spawn Rate | High |
| Forge Value/Ore | 6 |
Mining Tips:
- Found deeper in Starter Cave
- Darker color than Copper
- 3x more valuable than Copper
- Worth farming until Level 5
When to Use: Early game progression. Forge when you have 15+ for Uncommon gear.
Gold (Tier 3)
| Property | Value |
|---|---|
| Multiplier | 2.0x |
| Location | Forest Mine |
| Level Req | 5 |
| Spawn Rate | Medium |
| Forge Value/Ore | 12 |
Mining Tips:
- Unlocked at Level 5
- Forest Mine has multiple levels
- Bring basic combat gear
- Some enemies guard Gold veins
When to Use: Mid-early game. 20 Gold ores = 240 value = Rare equipment.
Tier 4-5: Mid-Game Ores
Diamond (Tier 4)
| Property | Value |
|---|---|
| Multiplier | 3.0x |
| Location | Crystal Caverns |
| Level Req | 10 |
| Spawn Rate | Medium |
| Forge Value/Ore | 24 |
Mining Tips:
- Crystal Caverns is dangerous
- Blue crystals throughout
- Watch for crystal golems
- Three sub-zones to explore
When to Use: First Epic-tier equipment. Save 20+ for significant upgrade.
Farming Route:
- Enter main chamber
- Circle clockwise
- Check all alcoves
- Exit and reset
Emerald (Tier 5)
| Property | Value |
|---|---|
| Multiplier | 4.0x |
| Location | Jungle Mines |
| Level Req | 20 |
| Spawn Rate | Low-Medium |
| Forge Value/Ore | 40 |
Mining Tips:
- Jungle is hostile environment
- Green gems near vegetation
- Poison traps common
- Bring antidote items
When to Use: Late mid-game. 15 Emerald = 600 value = Legendary-tier possibility.
Tier 6-8: End-Game Ores
Ruby (Tier 6)
| Property | Value |
|---|---|
| Multiplier | 5.0x |
| Location | Volcano |
| Level Req | 35 |
| Spawn Rate | Low |
| Forge Value/Ore | 60 |
Mining Tips:
- Volcano has fire hazards
- Rubies near lava flows
- Heat resistance recommended
- Limited mining time per trip
When to Use: End-game crafting. 20 Ruby = 1200 value = Guaranteed Legendary.
Optimal Strategy: Short focused mining trips with heat protection.
Obsidian (Tier 7)
| Property | Value |
|---|---|
| Multiplier | 7.0x |
| Location | Nether |
| Level Req | 50 |
| Spawn Rate | Low |
| Forge Value/Ore | 98 |
Mining Tips:
- Nether is most dangerous zone
- Dark purple crystalline ore
- Powerful enemies everywhere
- Best pickaxe required
When to Use: True end-game. 15 Obsidian = 1470 value = Near Mythic.
Mythril (Tier 8) - THE ULTIMATE ORE
| Property | Value |
|---|---|
| Multiplier | 10.0x |
| Location | Pirate Island |
| Level Req | 60 |
| Spawn Rate | Very Low |
| Forge Value/Ore | 160 |
Mining Tips:
- Pirate Island is end-game content
- Shimmering silver-blue ore
- Pirates and bosses guard veins
- Maximum gear required
Why It is Best:
- Highest multiplier (10x)
- Best value per ore (160)
- Only 10 needed for Mythic gear
- Highest trait roll chances
Farming Strategy:
- Clear pirate camps first
- Mine exposed veins
- Use treasure maps for hidden deposits
- Return when Mythril respawns (15 min)
Ore Tier Comparison Table
| Ore | Tier | Multi | Value/Ore | 20 Ores Value | Resulting Class |
|---|---|---|---|---|---|
| Copper | 1 | 1.0x | 2 | 40 | Common |
| Iron | 2 | 1.5x | 6 | 120 | Uncommon |
| Gold | 3 | 2.0x | 12 | 240 | Rare |
| Diamond | 4 | 3.0x | 24 | 480 | Epic |
| Emerald | 5 | 4.0x | 40 | 800 | Legendary |
| Ruby | 6 | 5.0x | 60 | 1200 | Legendary+ |
| Obsidian | 7 | 7.0x | 98 | 1960 | Mythic |
| Mythril | 8 | 10.0x | 160 | 3200 | Mythic+ |
Farming Efficiency Guide
Time vs Value Analysis
| Ore | Ores/Hour | Value/Hour | Efficiency Rating |
|---|---|---|---|
| Copper | 120 | 240 | ★☆☆☆☆ |
| Iron | 100 | 600 | ★★☆☆☆ |
| Gold | 60 | 720 | ★★★☆☆ |
| Diamond | 40 | 960 | ★★★☆☆ |
| Emerald | 30 | 1200 | ★★★★☆ |
| Ruby | 25 | 1500 | ★★★★☆ |
| Obsidian | 15 | 1470 | ★★★★☆ |
| Mythril | 10 | 1600 | ★★★★★ |
Key Insight: Mythril has the best value-per-ore but lower ores/hour. Ruby offers excellent balance.
Pro Tips
- Always upgrade pickaxe for faster mining
- Focus one tier at a time for efficiency
- Sell lower tier ores once you outlevel them
- Save high tier ores for batch forging
- Use mining speed boosts when available
Check the Ore Tier List for quick reference!